Wearable Thought Catcher

Voice powered wearable to automatically convert your thoughts into actions via mobile applications.


User Experience and Industrial Design at the service of reducing the constant chatter we have in our heads.

Project scope
Mobile app, Desktop app, Marketplace integration and Product Development.

My role
Design strategy, UX Design and Industrial Design.

The IndieGoGo campaign was fully backed, reaching $152,875 CAD by 1,044 backers.

In July 2015. It also got a 500K for 30% deal at CBC show Dragon’s Den.

User-centred design focused on the rapid iteration of prototypes with users and stakeholders.

Product development using value proposition canvas.


  • Solidworks
  • Illustrator
  • Photoshop
  • AdobeXD


Zen like mindfulness in a small package

At the end of 2014, the founders of the company had been working for months on an early prototype that not only recognized commands much better than any existing solution in the market, but it aimed to be a unique device-agnostic wearable.


The device was activated by tapping it two, which created a conditional reaction to recording thoughts leaving the user with a zen-like feeling. 

All thoughts and actions were registered and processed on a mobile app.  

Value proposition

Voice recording
The user taps the device to indicate the beginning of a thought. And taps again to mark its end.

Thought analysis
The MYLE sends the information via Bluetooth to the mobile device app, where the thought is recorded, categorized and potential actions are analyzed.

Action execution
The MYLE is integrated with several applications and triggers specific actions, like marking a date in a calendar, twitting an idea or counting calories consumed over the day.


Myle was the perfect example of a solution without a clear definitive problem. This wearable device was aiming to reduce the constant chatter we have in our heads, branding itself as a thought catcher.







Every day your mind generates 70,000 thoughts, make 2,000 decisions and 200 of them are averagely finished whiled the rest are forgetten and lost.

Phones are wonderful devices, sadly they are highly addictive.  Multiple apps work hard at capturing the attention of the user and keeping them scrolling for hours.  At the same time, classic phone apps do not make information capturing easy, the keyboard is too small for many users and automation solutions are not easy to set up.

Use cases

The Myle needed to have a large enough user base to be profitable and bring the attention of 3rd party developers to provide integrations via APIs.  During the early stages of development, we focused on the following scenarios.


A great percentage of human errors in patient care come from incorrect data entry.  Imagine potential errors a nurse might have at the end of a long shift trying to correctly enter the medication provided to a patient.  

Also most patients are not disciplined enough or face challenges recording information like how often they take their pills, if they are they done physio-therapy exercises, or tracking their progress over time.


Fitness trackers in the market can measure activities (running vs walking), or biometrics (heart rate).  But there is not a hand-free solution that can cover more complex exercise routines, repetitions or achievements.  

Also fitness does not stop at the gym, it is a 24/7 endeavor, what you eat, how much water you drink and reducing harmful habits are crucial to optional results.

Home automation

Home and shopping automation solutions like Alexa are currently available in the market, back in 2014 it was only a dream.  Still this solution is active only when the user asks for it, by double tapping, no need for larger companies to ears drop on the users’ conversations all the time.

Individual contributors

Simplifying simple tasks that require quick notes like reviewing blueprint, making inspections or to-do lists, without having to lose focus on the job at hand, keeping a notebook around or having to decipher hastily written notes.

Group workflow

Streamlining collaboration between coworkers by reducing the effort of collecting everybody’s opinions, resolutions and action items.  The figure of the note taker and the meeting minutes could be totally removed from the equation.


Being able to collect personal thoughts, feelings and ideas are essential to practice mindfulness and being able to consciously track progress in areas like stress management, grieving,  and emotial wellbeign.


The solution could be easily defined as collection, processing, action and visualization.  The processed to make this step happened where very complex and implied the integration of several different moving parts that needed to share information flawlessly without any interruption.

Collection > Processing >  Action > Visualization

Data collection
This is going to be done by the wearable device synched with a mobile phone via Bluetooth.

Data processing
The application stores the recordings, voice-to-text processes are done in the background and the thought is displayed in the app. 

Text to action
The text is recognized as potential actions, and they are submitted to 3rd party integrations.

Data visualization
The user is offered a summary of their thought and visualizes its trends and statistics.


The wearable device needed an ecosystem to be able to operate correctly, I was in charge of designing the mobile app, Myle Cloud (user account web app) and doing small changes on the form physical device so it would be easier to prototype and mass produce.

By the time I was onboard, the company founders already had an initial form factor done by White Box Design. It was a beautiful design, sadly it did not consider manufacturing, battery charging and potential clipping issues.

The design needed to be constantly adjusted to consider new components in its board, early prototyping productions and “wear and tear” issues. Imagine tapping enclosure hundreds of times a day, there will be areas that will require reinforcement.

Mobile App

In order for Myle to work, it needed to be connected to a mobile device to the heavy lifting of processing the information and converting its content to actions based on the content of the thought. 

App screens

This is a small sample of the screen specifications designed for the app. Communicating the styles with the dev teams is crucial to guarantee the final results are exactly what was envisioned.

Mapping the interaction

This is some documentation given to stakeholders and developers to explain the designed interaction.

The main screen showed a grid with all the Mylets installed by the user.  The front area had shortcuts for 4 options, allowing the user to customize its quick access. In this area the user could add or remove Mylets, and show notifications.


One of the main value propositions was to be able to adjust the branding to different companies so there is flexibility to offer the platform to new markets and industries.

Customized prototype for Omela

Myle Cloud Web app

The system needed a management area that would allow individuals and organizations to centralize coordinate which 3rd party applications needed to be in the system (Mylets), visualizing historical data and managing groups or organization the device will be syncing with.

Your content goes here. Edit or remove this text inline or in the module Content settings. You can also style every aspect of this content in the module Design settings and even apply custom CSS to this text in the module Advanced settings.

Mylets are 3rd party integrations communicating with the device and sharing information with other systems. 

The user will have a variety of Mylets to choose from.  For organizations the options were already predefined, so the user had preinstalled integrations and optional ones.

This is the view of the organization, the admin user will be able to access team activity, manage users and mylets.  Individual thoughts were not visible to admins.


Successful IndieGoGo Campaign

The IndieGoGo campaign was fully backed, reaching $152,875 CAD by 1,044 backers

The Myle in Dragon’s Den

In July 2015. It also got a 500K for 30% deal at CBC show Dragon’s Den.